// main.cpp #include "../../slang.h" SLANG_API void spSetCommandLineCompilerMode(SlangCompileRequest* request); #include "../core/slang-io.h" #include "../core/slang-app-context.h" #include "../core/slang-writer.h" using namespace Slang; #include static void diagnosticCallback( char const* message, void* /*userData*/) { auto stdError = AppContext::getStdError(); stdError.put(message); stdError.flush(); } #ifdef _WIN32 #define MAIN slangc_main #else #define MAIN main #endif SLANG_SHARED_LIBRARY_TOOL_API SlangResult innerMain(AppContext* appContext, SlangSession* session, int argc, const char*const* argv) { AppContext::setSingleton(appContext); SlangCompileRequest* compileRequest = spCreateCompileRequest(session); spSetDiagnosticCallback( compileRequest, &diagnosticCallback, nullptr); spSetCommandLineCompilerMode(compileRequest); // Do any app specific configuration appContext->configureRequest(compileRequest); char const* appName = "slangc"; if (argc > 0) appName = argv[0]; { const SlangResult res = spProcessCommandLineArguments(compileRequest, &argv[1], argc - 1); if (SLANG_FAILED(res)) { // TODO: print usage message return res; } } SlangResult res = SLANG_OK; #ifndef _DEBUG try #endif { // Run the compiler (this will produce any diagnostics through SLANG_WRITER_TARGET_TYPE_DIAGNOSTIC). res = spCompile(compileRequest); // If the compilation failed, then get out of here... // Turn into an internal Result -> such that return code can be used to vary result to match previous behavior res = SLANG_FAILED(res) ? SLANG_E_INTERNAL_FAIL : res; } #ifndef _DEBUG catch (Exception & e) { AppContext::getStdOut().print("internal compiler error: %S\n", e.Message.ToWString().begin()); res = SLANG_FAIL; } #endif // Now that we are done, clean up after ourselves spDestroyCompileRequest(compileRequest); return res; } int MAIN(int argc, char** argv) { SlangResult res; { SlangSession* session = spCreateSession(nullptr); res = innerMain(AppContext::initDefault(), session, argc, argv); spDestroySession(session); } return AppContext::getReturnCode(res); } #ifdef _WIN32 int wmain(int argc, wchar_t** argv) { int result = 0; { // Conver the wide-character Unicode arguments to UTF-8, // since that is what Slang expects on the API side. List args; for(int ii = 0; ii < argc; ++ii) { args.Add(String::FromWString(argv[ii])); } List argBuffers; for(int ii = 0; ii < argc; ++ii) { argBuffers.Add(args[ii].Buffer()); } result = MAIN(argc, (char**) &argBuffers[0]); } #ifdef _MSC_VER _CrtDumpMemoryLeaks(); #endif return result; } #endif