#pragma once #include "slang-ir.h" namespace Slang { struct IRModule; class DiagnosticSink; void lowerGLSLShaderStorageBufferObjectsToPointers(IRModule* module, DiagnosticSink* sink); void lowerGLSLShaderStorageBufferObjectsToStructuredBuffers(IRModule* module, DiagnosticSink* sink); } // namespace Slang