// slang-ir-entry-point-decorations.h #pragma once #include "slang-ir.h" namespace Slang { enum class CodeGenTarget; class DiagnosticSink; /// Checks entry point decoration values to ensure that they are valid for /// the shader stage and target. void checkEntryPointDecorations(IRModule* module, CodeGenTarget target, DiagnosticSink* sink); // OutputTopologyType member definition macro #define OUTPUT_TOPOLOGY_TYPES(M) \ M(Point, point) \ M(Line, line) \ M(Triangle, triangle) \ M(TriangleCW, triangle_cw) \ M(TriangleCCW, triangle_ccw) \ /* end */ enum class OutputTopologyType { Unknown = 0, #define CASE(ID, NAME) ID, OUTPUT_TOPOLOGY_TYPES(CASE) #undef CASE }; OutputTopologyType convertOutputTopologyStringToEnum(String rawOutputTopology); } // namespace Slang