#ifndef SLANG_PROFILE_H_INCLUDED #define SLANG_PROFILE_H_INCLUDED #include "../core/basic.h" #include "../../slang.h" namespace Slang { // Flavors of translation unit enum class SourceLanguage : SlangSourceLanguage { Unknown = SLANG_SOURCE_LANGUAGE_UNKNOWN, // should not occur Slang = SLANG_SOURCE_LANGUAGE_SLANG, HLSL = SLANG_SOURCE_LANGUAGE_HLSL, GLSL = SLANG_SOURCE_LANGUAGE_GLSL, }; // TODO(tfoley): This should merge with the above... enum class Language { Unknown, #define LANGUAGE(TAG, NAME) TAG, #include "profile-defs.h" }; enum class ProfileFamily { Unknown, #define PROFILE_FAMILY(TAG) TAG, #include "profile-defs.h" }; enum class ProfileVersion { Unknown, #define PROFILE_VERSION(TAG, FAMILY) TAG, #include "profile-defs.h" }; enum class Stage : SlangStage { Unknown = SLANG_STAGE_NONE, #define PROFILE_STAGE(TAG, NAME, VAL) TAG = VAL, #include "profile-defs.h" }; ProfileFamily getProfileFamily(ProfileVersion version); struct Profile { typedef uint32_t RawVal; enum : RawVal { Unknown, #define PROFILE(TAG, NAME, STAGE, VERSION) TAG = (uint32_t(Stage::STAGE) << 16) | uint32_t(ProfileVersion::VERSION), #include "profile-defs.h" }; Profile() {} Profile(RawVal raw) : raw(raw) {} bool operator==(Profile const& other) const { return raw == other.raw; } bool operator!=(Profile const& other) const { return raw != other.raw; } Stage GetStage() const { return Stage((uint32_t(raw) >> 16) & 0xFFFF); } ProfileVersion GetVersion() const { return ProfileVersion(uint32_t(raw) & 0xFFFF); } ProfileFamily getFamily() const { return getProfileFamily(GetVersion()); } static Profile LookUp(char const* name); RawVal raw = Unknown; }; } #endif