// slang-artifact-representation-impl.cpp #include "slang-artifact-representation-impl.h" #include "../core/slang-file-system.h" #include "../core/slang-type-text-util.h" #include "../core/slang-io.h" #include "../core/slang-array-view.h" #include "slang-artifact-util.h" #include "../core/slang-castable-util.h" namespace Slang { /* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! FileArtifactRepresentation !!!!!!!!!!!!!!!!!!!!!!!!!!! */ void* FileArtifactRepresentation::getInterface(const Guid& guid) { if (guid == ISlangUnknown::getTypeGuid() || guid == ICastable::getTypeGuid() || guid == IArtifactRepresentation::getTypeGuid() || guid == IFileArtifactRepresentation::getTypeGuid()) { return static_cast(this); } return nullptr; } void* FileArtifactRepresentation::getObject(const Guid& guid) { SLANG_UNUSED(guid); return nullptr; } ISlangMutableFileSystem* FileArtifactRepresentation::_getFileSystem() { return m_fileSystem ? m_fileSystem : OSFileSystem::getMutableSingleton(); } void* FileArtifactRepresentation::castAs(const Guid& guid) { if (auto intf = getInterface(guid)) { return intf; } return getObject(guid); } SlangResult FileArtifactRepresentation::createRepresentation(const Guid& typeGuid, ICastable** outCastable) { // We can convert into a blob only, and only if we have a path // If it's referenced by a name only, it's a file that *can't* be loaded as a blob in general. if (typeGuid != ISlangBlob::getTypeGuid() || m_kind == Kind::NameOnly) { return SLANG_E_NOT_AVAILABLE; } ComPtr blob; auto fileSystem = _getFileSystem(); SLANG_RETURN_ON_FAIL(fileSystem->loadFile(m_path.getBuffer(), blob.writeRef())); *outCastable = CastableUtil::getCastable(blob).detach(); return SLANG_OK; } bool FileArtifactRepresentation::exists() { // TODO(JS): // If it's a name only it's hard to know what exists should do. It can't *check* because it relies on the 'system' doing // the actual location. We could ask the IArtifactUtil, and that could change the behavior. // For now we just assume it does. if (m_kind == Kind::NameOnly) { return true; } auto fileSystem = _getFileSystem(); SlangPathType pathType; const auto res = fileSystem->getPathType(m_path.getBuffer(), &pathType); // It exists if it is a file return SLANG_SUCCEEDED(res) && pathType == SLANG_PATH_TYPE_FILE; } void FileArtifactRepresentation::disown() { if (_isOwned()) { m_kind = Kind::Reference; } } FileArtifactRepresentation::~FileArtifactRepresentation() { if (_isOwned()) { auto fileSystem = _getFileSystem(); fileSystem->remove(m_path.getBuffer()); } } /* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! PostEmitMetadataArtifactRepresentation !!!!!!!!!!!!!!!!!!!!!!!!!!! */ void* ObjectArtifactRepresentation::castAs(const Guid& guid) { if (auto ptr = getInterface(guid)) { return ptr; } return getObject(guid); } void* ObjectArtifactRepresentation::getInterface(const Guid& guid) { if (guid == ISlangUnknown::getTypeGuid() || guid == ICastable::getTypeGuid() || guid == IArtifactRepresentation::getTypeGuid()) { return static_cast(this); } return nullptr; } void* ObjectArtifactRepresentation::getObject(const Guid& guid) { if (guid == getTypeGuid()) { return this; } // If matches the guid saved in the object, we return that if (m_object && m_typeGuid == guid) { return m_object; } return nullptr; } } // namespace Slang