From 4880789e3003441732cca4471091563f36531635 Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Mon, 29 Apr 2019 17:03:46 -0400 Subject: String/List closer to conventions, and use Index type (#959) * List made members m_ Tweaked types to closer match conventions. * Use asserts for checking conditions on List. Other small improvements. * List.Count() -> getSize() * List Add -> add First -> getFirst Last -> getLast RemoveLast -> removeLast ReleaseBuffer -> detachBuffer GetArrayView -> getArrayView * List:: AddRange -> addRange Capacity -> getCapacity Insert -> insert InsertRange -> insertRange AddRange -> addRange RemoveRange -> removeRange RemoveAt -> removeAt Remove -> remove Reverse -> reverse FastRemove -> fastRemove FastRemoveAt -> fastRemoveAt Clear -> clear * List FreeBuffer -> _deallocateBuffer Free -> clearAndDeallocate SwapWith -> swapWith * List SetSize -> setSize Reserve -> reserve GrowToSize growToSize * UnsafeShrinkToSize -> unsafeShrinkToSize Compress -> compress FindLast -> findLastIndex FindLast -> findLastIndex Simplify Contains * List Removed m_allocator (wasn't used) Swap -> swapElements Sort -> sort Contains -> contains ForEach -> forEach QuickSort -> quickSort InsertionSort -> insertionSort BinarySearch -> binarySearch Max -> calcMax Min -> calcMin * Initializer::Initialize -> initialize List:: Allocate -> _allocate Init -> _init IndexOf -> indexOf * * Put #include in common.h, and remove unneeded inclusions * Small refactor of ArrayView - remove stride as not used * getSize -> getCount setSize -> setCount unsafeShrinkToSize->unsafeShrinkToCount growToSize -> growToCount m_size -> m_count * Some tidy up around Allocator. * Use Index type on List. * Refactor of IntSet. First tentative look at using Index. * Made Index an Int Did preliminary fixes. Made String use Index. * Partial refactor of String. * String::Buffer -> getBuffer ToWString -> toWString * Small improvements to String. String:: Buffer() -> getBuffer() Equals() -> equals * Try to use Index where appropriate. * Fix warnings on windows x86 builds. --- tools/slang-test/unit-test-byte-encode.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'tools/slang-test/unit-test-byte-encode.cpp') diff --git a/tools/slang-test/unit-test-byte-encode.cpp b/tools/slang-test/unit-test-byte-encode.cpp index c0944b27d..83b20d4e0 100644 --- a/tools/slang-test/unit-test-byte-encode.cpp +++ b/tools/slang-test/unit-test-byte-encode.cpp @@ -2,7 +2,6 @@ #include "../../source/core/slang-byte-encode-util.h" -#include #include #include @@ -79,12 +78,12 @@ static void byteEncodeUnitTest() const int blockSize = 1024; List encodedBuffer; - encodedBuffer.SetSize(ByteEncodeUtil::kMaxLiteEncodeUInt32 * blockSize); + encodedBuffer.setCount(ByteEncodeUtil::kMaxLiteEncodeUInt32 * blockSize); List initialBuffer; - initialBuffer.SetSize(blockSize); + initialBuffer.setCount(blockSize); List decodeBuffer; - decodeBuffer.SetSize(blockSize); + decodeBuffer.setCount(blockSize); // Put in cache? memset(decodeBuffer.begin(), 0, blockSize * sizeof(uint32_t)); @@ -139,4 +138,4 @@ static void byteEncodeUnitTest() } -SLANG_UNIT_TEST("ByteEncode", byteEncodeUnitTest); \ No newline at end of file +SLANG_UNIT_TEST("ByteEncode", byteEncodeUnitTest); -- cgit v1.2.3