From 509409ef11e3b1abd1d7e1bfb540bc172aa1a817 Mon Sep 17 00:00:00 2001 From: Anders Leino Date: Mon, 7 Oct 2024 20:16:19 +0300 Subject: Add WGSL support for slang-test (#5174) * Use the assembly description as target when disassembling I believe this is a bugfix. It seems to have worked before because up until the WGSL case, the disassembler has been the same executable as the one producing the binary to be disassembled. * Add Tint as a downstream compiler This closes issue #5104. * Add downstream compiler for Tint. * Tint is wrapped in a shared library, 'slang-tint' available from [1]. * The header file for slang-tint.dll is added in external/slang-tint-headers. * Add some boilerplate for WGSL targets. * Add an entry point test for WGSL. [1] https://github.com/shader-slang/dawn/releases/tag/slang-tint-0 * Add WGSL_SPIRV as supported target for Glslang * Add WebGPU support to slang-test This helps to address issue #5051. * Disable lots of crashing compute tests for 'wgpu' This closes issue #5051. --------- Co-authored-by: Yong He --- tools/slang-test/slang-test-main.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'tools/slang-test/slang-test-main.cpp') diff --git a/tools/slang-test/slang-test-main.cpp b/tools/slang-test/slang-test-main.cpp index a620a7120..d387c815a 100644 --- a/tools/slang-test/slang-test-main.cpp +++ b/tools/slang-test/slang-test-main.cpp @@ -972,6 +972,11 @@ static PassThroughFlags _getPassThroughFlagsForTarget(SlangCompileTarget target) { return 0; } + case SLANG_WGSL_SPIRV: + case SLANG_WGSL_SPIRV_ASM: + { + return PassThroughFlag::Tint; + } case SLANG_DXBC: case SLANG_DXBC_ASM: { @@ -1117,6 +1122,10 @@ static SlangResult _extractRenderTestRequirements(const CommandLine& cmdLine, Te nativeLanguage = SLANG_SOURCE_LANGUAGE_CUDA; passThru = SLANG_PASS_THROUGH_NVRTC; break; + case RenderApiType::WebGPU: + target = SLANG_WGSL; + SLANG_ASSERT(!usePassthru); + break; } SlangSourceLanguage sourceLanguage = nativeLanguage; -- cgit v1.2.3