From 4880789e3003441732cca4471091563f36531635 Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Mon, 29 Apr 2019 17:03:46 -0400 Subject: String/List closer to conventions, and use Index type (#959) * List made members m_ Tweaked types to closer match conventions. * Use asserts for checking conditions on List. Other small improvements. * List.Count() -> getSize() * List Add -> add First -> getFirst Last -> getLast RemoveLast -> removeLast ReleaseBuffer -> detachBuffer GetArrayView -> getArrayView * List:: AddRange -> addRange Capacity -> getCapacity Insert -> insert InsertRange -> insertRange AddRange -> addRange RemoveRange -> removeRange RemoveAt -> removeAt Remove -> remove Reverse -> reverse FastRemove -> fastRemove FastRemoveAt -> fastRemoveAt Clear -> clear * List FreeBuffer -> _deallocateBuffer Free -> clearAndDeallocate SwapWith -> swapWith * List SetSize -> setSize Reserve -> reserve GrowToSize growToSize * UnsafeShrinkToSize -> unsafeShrinkToSize Compress -> compress FindLast -> findLastIndex FindLast -> findLastIndex Simplify Contains * List Removed m_allocator (wasn't used) Swap -> swapElements Sort -> sort Contains -> contains ForEach -> forEach QuickSort -> quickSort InsertionSort -> insertionSort BinarySearch -> binarySearch Max -> calcMax Min -> calcMin * Initializer::Initialize -> initialize List:: Allocate -> _allocate Init -> _init IndexOf -> indexOf * * Put #include in common.h, and remove unneeded inclusions * Small refactor of ArrayView - remove stride as not used * getSize -> getCount setSize -> setCount unsafeShrinkToSize->unsafeShrinkToCount growToSize -> growToCount m_size -> m_count * Some tidy up around Allocator. * Use Index type on List. * Refactor of IntSet. First tentative look at using Index. * Made Index an Int Did preliminary fixes. Made String use Index. * Partial refactor of String. * String::Buffer -> getBuffer ToWString -> toWString * Small improvements to String. String:: Buffer() -> getBuffer() Equals() -> equals * Try to use Index where appropriate. * Fix warnings on windows x86 builds. --- tools/render-test/slang-support.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'tools/render-test/slang-support.cpp') diff --git a/tools/render-test/slang-support.cpp b/tools/render-test/slang-support.cpp index 06f5eaba1..77f1436b1 100644 --- a/tools/render-test/slang-support.cpp +++ b/tools/render-test/slang-support.cpp @@ -95,28 +95,28 @@ RefPtr ShaderCompiler::compileProgram( Slang::List rawGlobalTypeNames; for (auto typeName : request.globalGenericTypeArguments) - rawGlobalTypeNames.Add(typeName.Buffer()); + rawGlobalTypeNames.add(typeName.getBuffer()); spSetGlobalGenericArgs( slangRequest, - (int)rawGlobalTypeNames.Count(), - rawGlobalTypeNames.Buffer()); + (int)rawGlobalTypeNames.getCount(), + rawGlobalTypeNames.getBuffer()); Slang::List rawEntryPointTypeNames; for (auto typeName : request.entryPointGenericTypeArguments) - rawEntryPointTypeNames.Add(typeName.Buffer()); + rawEntryPointTypeNames.add(typeName.getBuffer()); - const int globalExistentialTypeCount = int(request.globalExistentialTypeArguments.Count()); + const int globalExistentialTypeCount = int(request.globalExistentialTypeArguments.getCount()); for(int ii = 0; ii < globalExistentialTypeCount; ++ii ) { - spSetTypeNameForGlobalExistentialTypeParam(slangRequest, ii, request.globalExistentialTypeArguments[ii].Buffer()); + spSetTypeNameForGlobalExistentialTypeParam(slangRequest, ii, request.globalExistentialTypeArguments[ii].getBuffer()); } - const int entryPointExistentialTypeCount = int(request.entryPointExistentialTypeArguments.Count()); + const int entryPointExistentialTypeCount = int(request.entryPointExistentialTypeArguments.getCount()); auto setEntryPointExistentialTypeArgs = [&](int entryPoint) { for( int ii = 0; ii < entryPointExistentialTypeCount; ++ii ) { - spSetTypeNameForEntryPointExistentialTypeParam(slangRequest, entryPoint, ii, request.entryPointExistentialTypeArguments[ii].Buffer()); + spSetTypeNameForEntryPointExistentialTypeParam(slangRequest, entryPoint, ii, request.entryPointExistentialTypeArguments[ii].getBuffer()); } }; @@ -125,8 +125,8 @@ RefPtr ShaderCompiler::compileProgram( int computeEntryPoint = spAddEntryPointEx(slangRequest, computeTranslationUnit, computeEntryPointName, SLANG_STAGE_COMPUTE, - (int)rawEntryPointTypeNames.Count(), - rawEntryPointTypeNames.Buffer()); + (int)rawEntryPointTypeNames.getCount(), + rawEntryPointTypeNames.getBuffer()); setEntryPointExistentialTypeArgs(computeEntryPoint); @@ -156,8 +156,8 @@ RefPtr ShaderCompiler::compileProgram( } else { - int vertexEntryPoint = spAddEntryPointEx(slangRequest, vertexTranslationUnit, vertexEntryPointName, SLANG_STAGE_VERTEX, (int)rawEntryPointTypeNames.Count(), rawEntryPointTypeNames.Buffer()); - int fragmentEntryPoint = spAddEntryPointEx(slangRequest, fragmentTranslationUnit, fragmentEntryPointName, SLANG_STAGE_FRAGMENT, (int)rawEntryPointTypeNames.Count(), rawEntryPointTypeNames.Buffer()); + int vertexEntryPoint = spAddEntryPointEx(slangRequest, vertexTranslationUnit, vertexEntryPointName, SLANG_STAGE_VERTEX, (int)rawEntryPointTypeNames.getCount(), rawEntryPointTypeNames.getBuffer()); + int fragmentEntryPoint = spAddEntryPointEx(slangRequest, fragmentTranslationUnit, fragmentEntryPointName, SLANG_STAGE_FRAGMENT, (int)rawEntryPointTypeNames.getCount(), rawEntryPointTypeNames.getBuffer()); setEntryPointExistentialTypeArgs(vertexEntryPoint); setEntryPointExistentialTypeArgs(fragmentEntryPoint); -- cgit v1.2.3