From 3861be7ce5bd3ffc1bc60f2c3f7f41647145d575 Mon Sep 17 00:00:00 2001 From: Simon Kallweit <64953474+skallweitNV@users.noreply.github.com> Date: Thu, 19 Sep 2024 17:16:48 +0200 Subject: refactor render test to use latest slang-rhi (#5119) * refactor render test to use latest slang-rhi * update slang-rhi * update slang-rhi * update slang-rhi * update slang-rhi --- tools/render-test/shader-renderer-util.h | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'tools/render-test/shader-renderer-util.h') diff --git a/tools/render-test/shader-renderer-util.h b/tools/render-test/shader-renderer-util.h index 188562fa8..8d0075f3f 100644 --- a/tools/render-test/shader-renderer-util.h +++ b/tools/render-test/shader-renderer-util.h @@ -8,33 +8,33 @@ namespace renderer_test { using namespace Slang; -ComPtr _createSamplerState(IDevice* device, const InputSamplerDesc& srcDesc); +ComPtr _createSampler(IDevice* device, const InputSamplerDesc& srcDesc); /// Utility class containing functions that construct items on the renderer using the ShaderInputLayout representation struct ShaderRendererUtil { - /// Generate a texture using the InputTextureDesc and construct a TextureResource using the Renderer with the contents - static Slang::Result generateTextureResource( + /// Generate a texture using the InputTextureDesc and construct a Texture using the Renderer with the contents + static Slang::Result generateTexture( const InputTextureDesc& inputDesc, ResourceState defaultState, IDevice* device, - ComPtr& textureOut); + ComPtr& textureOut); /// Create texture resource using inputDesc, and texData to describe format, and contents - static Slang::Result createTextureResource( + static Slang::Result createTexture( const InputTextureDesc& inputDesc, const TextureData& texData, ResourceState defaultState, IDevice* device, - ComPtr& textureOut); + ComPtr& textureOut); /// Create the BufferResource using the renderer from the contents of inputDesc - static Slang::Result createBufferResource( + static Slang::Result createBuffer( const InputBufferDesc& inputDesc, size_t bufferSize, const void* initData, IDevice* device, - ComPtr& bufferOut); + ComPtr& bufferOut); }; } // renderer_test -- cgit v1.2.3