From 7f8a9994d0bd99a171a1daa0bce46d92c02ccffd Mon Sep 17 00:00:00 2001 From: Yong He Date: Fri, 21 May 2021 16:38:33 -0700 Subject: [gfx] Support StructuredBuffer. (#1851) Co-authored-by: T. Foley --- tools/render-test/shader-input-layout.cpp | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'tools/render-test/shader-input-layout.cpp') diff --git a/tools/render-test/shader-input-layout.cpp b/tools/render-test/shader-input-layout.cpp index 43dfee804..bece936dd 100644 --- a/tools/render-test/shader-input-layout.cpp +++ b/tools/render-test/shader-input-layout.cpp @@ -416,7 +416,17 @@ namespace renderer_test String parseTypeName(TokenReader& parser) { - return parser.ReadWord(); + String typeName = parser.ReadWord(); + if (parser.AdvanceIf("<")) + { + StringBuilder sb; + sb << typeName << "<"; + sb << parseTypeName(parser); + sb << ">"; + parser.Read(">"); + return sb.ProduceString(); + } + return typeName; } RefPtr parseValExpr(TokenReader& parser) -- cgit v1.2.3