From 1981c920f3eb40e303af264aa256147cba74e6ab Mon Sep 17 00:00:00 2001 From: "YONGH\\yongh" Date: Wed, 25 Oct 2017 22:23:02 -0400 Subject: render-test code cleanup --- tools/render-test/render-d3d11.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'tools/render-test/render-d3d11.cpp') diff --git a/tools/render-test/render-d3d11.cpp b/tools/render-test/render-d3d11.cpp index 3bb9d3e4e..ee34445d0 100644 --- a/tools/render-test/render-d3d11.cpp +++ b/tools/render-test/render-d3d11.cpp @@ -393,8 +393,6 @@ public: dxRenderTargetTextures.Add(texture); } - // We immediately bind the back-buffer render target view, and we aren't - // going to switch. We don't bother with a depth buffer. dxImmediateContext->OMSetRenderTargets( dxRenderTargetViews.Count(), dxRenderTargetViews.Buffer(), @@ -1095,7 +1093,6 @@ public: } id++; } - fprintf(f, "test result. \n"); fclose(f); } }; -- cgit v1.2.3