From 6e6a876a6b5ad3d2ef402757d2e20641f5a2b49b Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Thu, 12 Dec 2019 11:39:19 -0500 Subject: Slang compiles CUDA source via NVRTC (#1151) * CPPCompiler -> DownstreamCompiler * Added DownstreamCompileResult to start abstraction such that we don't need files. * * Split out slang-blob.cpp * Made CompileResult hold a DownstreamCompileResult - for access to binary or ISlangSharedLibrary * Keep temporary files in scope. * Add a hash to the hex dump stream. * Move all file tracking into DownstreamCompiler. * WIP support for nvrtc. * WIP: Adding support for nvrtc compiler. Adding enum types, wiring up the nvrtc into slang. * Fix remaining CPPCompiler references. * Fix order issue on target string matching. * Use ISlangSharedLibrary for nvrtc. * Use DownstreamCompiler for nvrtc. * WIP first pass at compilation win nvrtc. * Added testing if file is on file system into CommandLineDownstreamCompiler. Added sourceContentsPath. * Make test cuda-compile.cu work by just compiling not comparing output. * Fix warning on clang. --- tools/render-test/options.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'tools/render-test/options.cpp') diff --git a/tools/render-test/options.cpp b/tools/render-test/options.cpp index fec934afc..7d3fd27b5 100644 --- a/tools/render-test/options.cpp +++ b/tools/render-test/options.cpp @@ -66,6 +66,10 @@ static SlangSourceLanguage _findSourceLanguage(const UnownedStringSlice& text) { return SLANG_SOURCE_LANGUAGE_HLSL; } + else if (text == "cu" || text == "cuda") + { + return SLANG_SOURCE_LANGUAGE_CUDA; + } return SLANG_SOURCE_LANGUAGE_UNKNOWN; } -- cgit v1.2.3