From 2f4029a753f72833c30c4e6bad28c06b20540384 Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Mon, 25 Mar 2019 11:48:10 -0400 Subject: Adapter selection for Renderer (#923) * * Make adapter used selectable on the command line * Added 'adapter' to Renderer::Desc with dx11, dx12, vk honoring it * GL will check that the renderer matches, but cannot select a specific device * Share functionality on dx adapter selection in D3DUtil Note - that on tests that use OpenGL and the adapter doesn't match it will ignore the test (and display a message that the appropriate device couldn't be started) * Small function name improvement. * Variable rename to match type. * Fix typo in Dx12 device selection. * * Add checking if an adapter is warp * Improve some comments --- tools/render-test/options.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'tools/render-test/options.cpp') diff --git a/tools/render-test/options.cpp b/tools/render-test/options.cpp index 1171a2a03..9d5ff35c8 100644 --- a/tools/render-test/options.cpp +++ b/tools/render-test/options.cpp @@ -151,6 +151,16 @@ SlangResult parseOptions(int argc, const char*const* argv, Slang::WriterHelper s { gOptions.useDXIL = true; } + else if (strcmp(arg, "-adapter") == 0) + { + if (argCursor == argEnd) + { + stdError.print("expected argument for '%s' option\n", arg); + return SLANG_FAIL; + } + + gOptions.adapter = *argCursor++; + } else { // Lookup -- cgit v1.2.3