From b51a582a0ed5943765c220152b1e15cda8c2a555 Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Thu, 29 Nov 2018 13:55:45 -0500 Subject: Use hardware if available for Dx11 testing (#733) * Try using hardware device before reference on dx11 * Output error string on renderer construction failure --- tools/render-test/main.cpp | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) (limited to 'tools/render-test/main.cpp') diff --git a/tools/render-test/main.cpp b/tools/render-test/main.cpp index 9dfcbe29e..93de67907 100644 --- a/tools/render-test/main.cpp +++ b/tools/render-test/main.cpp @@ -489,11 +489,24 @@ SlangResult innerMain(int argc, char** argv) return SLANG_FAIL; } + if (!renderer) + { + fprintf(stderr, "Unable to create renderer\n"); + return SLANG_FAIL; + } + Renderer::Desc desc; desc.width = gWindowWidth; desc.height = gWindowHeight; - SLANG_RETURN_ON_FAIL(renderer->initialize(desc, windowHandle)); + { + Result res = renderer->initialize(desc, windowHandle); + if (SLANG_FAILED(res)) + { + fprintf(stderr, "Unable to initialize renderer\n"); + return res; + } + } ShaderCompiler shaderCompiler; shaderCompiler.renderer = renderer; -- cgit v1.2.3