From ca86ce28829987fce2df4a81da976e6b18e17ad1 Mon Sep 17 00:00:00 2001 From: lucy96chen <47800040+lucy96chen@users.noreply.github.com> Date: Wed, 4 May 2022 11:44:24 -0700 Subject: Changed all uses of attachment (in the context of render/depth stencil targets) to target (#2214) Co-authored-by: Theresa Foley <10618364+tangent-vector@users.noreply.github.com> --- tools/platform/gui.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'tools/platform') diff --git a/tools/platform/gui.cpp b/tools/platform/gui.cpp index a26e79be1..8bfff2d11 100644 --- a/tools/platform/gui.cpp +++ b/tools/platform/gui.cpp @@ -174,12 +174,12 @@ GUI::GUI( { IRenderPassLayout::Desc desc; desc.framebufferLayout = framebufferLayout; - IRenderPassLayout::AttachmentAccessDesc colorAccess; + IRenderPassLayout::TargetAccessDesc colorAccess; desc.depthStencilAccess = nullptr; colorAccess.initialState = ResourceState::Present; colorAccess.finalState = ResourceState::Present; - colorAccess.loadOp = IRenderPassLayout::AttachmentLoadOp::Load; - colorAccess.storeOp = IRenderPassLayout::AttachmentStoreOp::Store; + colorAccess.loadOp = IRenderPassLayout::TargetLoadOp::Load; + colorAccess.storeOp = IRenderPassLayout::TargetStoreOp::Store; desc.renderTargetAccess = &colorAccess; desc.renderTargetCount = 1; renderPass = device->createRenderPassLayout(desc); -- cgit v1.2.3