From 8406244e27c142ea56c7a934b09e0b1cdace6afd Mon Sep 17 00:00:00 2001 From: Yong He Date: Wed, 20 Oct 2021 07:18:03 -0700 Subject: Re-enable swiftshader. (#1984) Ignore some gfx unit tests when using swiftshader. Co-authored-by: Yong He --- tools/gfx/vulkan/render-vk.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'tools/gfx/vulkan') diff --git a/tools/gfx/vulkan/render-vk.cpp b/tools/gfx/vulkan/render-vk.cpp index e7ebf8040..03f193ca6 100644 --- a/tools/gfx/vulkan/render-vk.cpp +++ b/tools/gfx/vulkan/render-vk.cpp @@ -5854,9 +5854,7 @@ SlangResult VKDevice::initialize(const Desc& desc) SLANG_RETURN_ON_FAIL(RendererBase::initialize(desc)); SlangResult initDeviceResult = SLANG_OK; - // TODO(JS): HACK! Disable swiftshader for now - //for (int forceSoftware = 0; forceSoftware <= 1; forceSoftware++) - for (int forceSoftware = 0; forceSoftware <= 0; forceSoftware++) + for (int forceSoftware = 0; forceSoftware <= 1; forceSoftware++) { initDeviceResult = m_module.init(forceSoftware != 0); if (initDeviceResult != SLANG_OK) -- cgit v1.2.3