From cc948557ab305ae0d0c3fe7c8915ab32000bd09e Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Fri, 21 Apr 2023 19:49:16 +0800 Subject: Correct vulkan extension name for inline uniforms (#2822) Fixes https://github.com/shader-slang/slang/issues/2821 --- tools/gfx/vulkan/vk-device.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/gfx/vulkan/vk-device.cpp') diff --git a/tools/gfx/vulkan/vk-device.cpp b/tools/gfx/vulkan/vk-device.cpp index 488f39be6..92594f652 100644 --- a/tools/gfx/vulkan/vk-device.cpp +++ b/tools/gfx/vulkan/vk-device.cpp @@ -567,7 +567,7 @@ Result DeviceImpl::initVulkanInstanceAndDevice( { extendedFeatures.inlineUniformBlockFeatures.pNext = (void*)deviceCreateInfo.pNext; deviceCreateInfo.pNext = &extendedFeatures.inlineUniformBlockFeatures; - deviceExtensions.add(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME); + deviceExtensions.add(VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME); m_features.add("inline-uniform-block"); } -- cgit v1.2.3