From f2a3c933bc11a498c622fa18694c84beca8ca031 Mon Sep 17 00:00:00 2001 From: lucy96chen <47800040+lucy96chen@users.noreply.github.com> Date: Thu, 23 Sep 2021 12:19:49 -0700 Subject: Add method to retrieve native handles (#1944) * Added a getNativeHandle() method that retrieves the natively created handles; Modified RendererBase, VKDevice, D3D12Device, and DebugDevice to implement this new method * Moved ExistingDeviceHandles out of Desc directly inside IDevice and renamed to NativeHandles; Modified calls accessing the struct accordingly in RendererBase, DebugDevice, VKDevice, and D3D12Device * Minor cleanup changes (renames, etc.) --- tools/gfx/renderer-shared.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'tools/gfx/renderer-shared.cpp') diff --git a/tools/gfx/renderer-shared.cpp b/tools/gfx/renderer-shared.cpp index bb80c4f53..18f99ad1b 100644 --- a/tools/gfx/renderer-shared.cpp +++ b/tools/gfx/renderer-shared.cpp @@ -248,6 +248,12 @@ SLANG_NO_THROW Result SLANG_MCALL RendererBase::initialize(const Desc& desc) return SLANG_OK; } +SLANG_NO_THROW Result SLANG_MCALL RendererBase::getNativeHandle(NativeHandle* outHandle) +{ + *outHandle = {}; + return SLANG_OK; +} + SLANG_NO_THROW Result SLANG_MCALL RendererBase::getFeatures( const char** outFeatures, UInt bufferSize, UInt* outFeatureCount) { -- cgit v1.2.3