From fcc1a0973f91f0daff9c5c2d0a00208ecb7b91c2 Mon Sep 17 00:00:00 2001 From: Yong He Date: Mon, 26 Sep 2022 12:58:29 -0700 Subject: Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411) * Use d3d12/vk debug layer when gfx debug layer is enabled. * Fix. Co-authored-by: Yong He --- tools/gfx/render.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'tools/gfx/render.cpp') diff --git a/tools/gfx/render.cpp b/tools/gfx/render.cpp index e32ed8f6c..b19824671 100644 --- a/tools/gfx/render.cpp +++ b/tools/gfx/render.cpp @@ -16,6 +16,7 @@ Result SLANG_MCALL createCUDADevice(const IDevice::Desc* desc, IDevice** outDevi Result SLANG_MCALL createCPUDevice(const IDevice::Desc* desc, IDevice** outDevice); static bool debugLayerEnabled = false; +bool isGfxDebugLayerEnabled() { return debugLayerEnabled; } /* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Global Renderer Functions !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ -- cgit v1.2.3