From e510a287deb25f2542a68bf21382f2557740d70c Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Thu, 6 May 2021 12:45:00 -0400 Subject: Half texture support (#1836) * #include an absolute path didn't work - because paths were taken to always be relative. * Split out StringEscapeUtil. * Added StringEscapeUtil. * Fix typo in unix quoting type. * Small comment improvements. * Try to fix linux linking issue. * Fix typo. * Attempt to fix linux link issue. * Update VS proj even though nothing really changed. * Fix another typo issue. * Fix for windows issue. Fixed bug. * Make separate Utils for escaping. * Fix typo. * Split out into StringEscapeHandler. * Windows shell does handle removing quotes (so remove code to remove them). * Handle unescaping if not initiating using the shell. * Slight improvement around shell like decoding. * Simplify command extraction. * Add shared-library category type. * Fix bug in command extraction. * Typo in transcendental category. * Enable unit-test on in smoke test category. * Make parsing failing output as a failing test. * Fixes for transcendental tests. Disable tests that do not work. * Changed category parsing. * Removed the TestResult parameter from _gatherTestsForFile. Made testsList only output. * Remove testing if all tests were disabled. * Make args of CommandLine always unescaped. * Add category. * Don't need escaping on unix/linux. * Remove some no longer used functions. * Add requireSMVersion to CUDAExtensionTracker. * half-calc.slang now works for CUDA. * bit-cast-16-bit works on CUDA. * WIP handling of CUDA vector types. * Half swizzle CUDA. * Half vector test. * Fix swizzle half bug. * Fix compilation issue with narrowing to Index. * Add unary ops. * Add some vector scalar maths ops. * Add half vector conversions for CUDA. * Fix erroneous comment. * Support for half comparisons. * First pass test for half compare. * Fix bug in CUDA specialized emit control. Updated tests to have pre and post inc/dec. * Removed unneeded parts of the cuda prelude. * Half structured buffer works on CUDA. * Added name lookup for Gfx::Format * Support half texture type in test system. * Test for half reading on CUDA. * Add half formats to Vk and D3D utils. * Fix getAt for CUDA - where there might not be a .x member in a vector. --- tools/gfx/render.cpp | 75 +++++++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 63 insertions(+), 12 deletions(-) (limited to 'tools/gfx/render.cpp') diff --git a/tools/gfx/render.cpp b/tools/gfx/render.cpp index d14ce904a..cbf1c6d26 100644 --- a/tools/gfx/render.cpp +++ b/tools/gfx/render.cpp @@ -19,24 +19,70 @@ static bool debugLayerEnabled = false; /* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Global Renderer Functions !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ -static const uint8_t s_formatSize[] = { - 0, // Unknown, +#define GFX_FORMAT_SIZE(name, size) uint8_t(size), - uint8_t(sizeof(float) * 4), // RGBA_Float32, - uint8_t(sizeof(float) * 3), // RGB_Float32, - uint8_t(sizeof(float) * 2), // RG_Float32, - uint8_t(sizeof(float) * 1), // R_Float32, +static const uint8_t s_formatSize[] = +{ + GFX_FORMAT(GFX_FORMAT_SIZE) +}; + +static bool _checkFormat() +{ + Index value = 0; + Index count = 0; + + // Check the values are in the same order +#define GFX_FORMAT_CHECK(name, size) count += Index(Index(Format::name) == value++); + GFX_FORMAT(GFX_FORMAT_CHECK) + + const bool r = (count == Index(Format::CountOf)); + SLANG_ASSERT(r); + return r; +} + +// We don't make static because we will get a warning that it's unused +static const bool _checkFormatResult = _checkFormat(); + +struct FormatInfoMap +{ + FormatInfoMap() + { + // Set all to nothing initially + for (auto& info : m_infos) + { + info.channelCount = 0; + info.channelType = SLANG_SCALAR_TYPE_NONE; + } + + set(Format::RGBA_Float16, SLANG_SCALAR_TYPE_FLOAT16, 4); + set(Format::RG_Float16, SLANG_SCALAR_TYPE_FLOAT16, 2); + set(Format::R_Float16, SLANG_SCALAR_TYPE_FLOAT16, 1); + + set(Format::RGBA_Float32, SLANG_SCALAR_TYPE_FLOAT32, 4); + set(Format::RGB_Float32, SLANG_SCALAR_TYPE_FLOAT32, 3); + set(Format::RG_Float32, SLANG_SCALAR_TYPE_FLOAT32, 2); + set(Format::R_Float32, SLANG_SCALAR_TYPE_FLOAT32, 1); + + set(Format::R_UInt16, SLANG_SCALAR_TYPE_UINT16, 1); + set(Format::R_UInt32, SLANG_SCALAR_TYPE_UINT32, 1); + + set(Format::D_Float32, SLANG_SCALAR_TYPE_FLOAT32, 1); + } - uint8_t(sizeof(uint32_t)), // RGBA_Unorm_UInt8, - uint8_t(sizeof(uint32_t)), // BGRA_Unorm_UInt8, + void set(Format format, SlangScalarType type, Index channelCount) + { + FormatInfo& info = m_infos[Index(format)]; + info.channelCount = uint8_t(channelCount); + info.channelType = uint8_t(type); + } - uint8_t(sizeof(uint16_t)), // R_UInt16, - uint8_t(sizeof(uint32_t)), // R_UInt32, + const FormatInfo& get(Format format) const { return m_infos[Index(format)]; } - uint8_t(sizeof(float)), // D_Float32, - uint8_t(sizeof(uint32_t)), // D_Unorm24_S8, + FormatInfo m_infos[Index(Format::CountOf)]; }; +static const FormatInfoMap s_formatInfoMap; + static void _compileTimeAsserts() { SLANG_COMPILE_TIME_ASSERT(SLANG_COUNT_OF(s_formatSize) == int(Format::CountOf)); @@ -49,6 +95,11 @@ extern "C" return s_formatSize[int(format)]; } + SLANG_GFX_API FormatInfo gfxGetFormatInfo(Format format) + { + return s_formatInfoMap.get(format); + } + SlangResult _createDevice(const IDevice::Desc* desc, IDevice** outDevice) { switch (desc->deviceType) -- cgit v1.2.3