From 5eee6b03c391d0bb6ed0ded2d8d91c2e525fdb97 Mon Sep 17 00:00:00 2001 From: lucy96chen <47800040+lucy96chen@users.noreply.github.com> Date: Thu, 30 Jun 2022 11:09:45 -0700 Subject: Split render-d3d11.cpp into smaller files (#2307) * render-d3d11 split, does not compile * Compiles but unit tests failing * ran premake.bat * Readded constructor code that was accidentally removed --- tools/gfx/render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/gfx/render.cpp') diff --git a/tools/gfx/render.cpp b/tools/gfx/render.cpp index 4d6e1bb85..ef4edb341 100644 --- a/tools/gfx/render.cpp +++ b/tools/gfx/render.cpp @@ -1,7 +1,6 @@ // render.cpp #include "renderer-shared.h" #include "../../source/core/slang-math.h" -#include "d3d11/render-d3d11.h" #include "open-gl/render-gl.h" #include "cuda/render-cuda.h" #include "cpu/render-cpu.h" @@ -12,6 +11,7 @@ namespace gfx { using namespace Slang; +Result SLANG_MCALL createD3D11Device(const IDevice::Desc* desc, IDevice** outDevice); Result SLANG_MCALL createD3D12Device(const IDevice::Desc* desc, IDevice** outDevice); Result SLANG_MCALL createVKDevice(const IDevice::Desc* desc, IDevice** outDevice); -- cgit v1.2.3