From 09054f7ae00aad0458de465a7f0b780a91c694dd Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 13 Oct 2022 14:07:26 -0700 Subject: Make `optimalClearValue` optional in `ITextureResource::Desc` (#2450) Co-authored-by: Yong He --- tools/gfx/open-gl/render-gl.cpp | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) (limited to 'tools/gfx/open-gl/render-gl.cpp') diff --git a/tools/gfx/open-gl/render-gl.cpp b/tools/gfx/open-gl/render-gl.cpp index fdec875f0..f6fe5c9af 100644 --- a/tools/gfx/open-gl/render-gl.cpp +++ b/tools/gfx/open-gl/render-gl.cpp @@ -400,7 +400,14 @@ public: renderer->glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + (uint32_t)i, GL_TEXTURE_2D, rtv->m_textureID, 0); m_drawBuffers.add((GLenum)(GL_COLOR_ATTACHMENT0 + i)); - m_colorClearValues.add(rtv->m_resource->getDesc()->optimalClearValue.color); + if (rtv->m_resource->getDesc()->optimalClearValue) + { + m_colorClearValues.add(rtv->m_resource->getDesc()->optimalClearValue->color); + } + else + { + m_colorClearValues.add(ColorClearValue()); + } } m_sameClearValues = true; for (Index i = 1; i < m_colorClearValues.getCount() && m_sameClearValues; i++) @@ -423,8 +430,11 @@ public: GL_TEXTURE_2D, depthStencilView->m_textureID, 0); - m_depthStencilClearValue = - depthStencilView->m_resource->getDesc()->optimalClearValue.depthStencil; + if (depthStencilView->m_resource->getDesc()->optimalClearValue) + { + m_depthStencilClearValue = + depthStencilView->m_resource->getDesc()->optimalClearValue->depthStencil; + } } auto error = renderer->glCheckFramebufferStatus(GL_FRAMEBUFFER); if (error != GL_FRAMEBUFFER_COMPLETE) -- cgit v1.2.3