From 393d5beb1e0e71e6f2a384c9ab19b717f389a056 Mon Sep 17 00:00:00 2001 From: Yong He Date: Wed, 23 Feb 2022 10:30:19 -0800 Subject: gfx: d3d12 performance optimizations. (#2140) * gfx: d3d12 performance optimizations. * Fix. * Fix unit test bug. * Add gfx interface for directly allocating GPU descriptor tables. Co-authored-by: Yong He --- tools/gfx/immediate-renderer-base.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'tools/gfx/immediate-renderer-base.cpp') diff --git a/tools/gfx/immediate-renderer-base.cpp b/tools/gfx/immediate-renderer-base.cpp index e18727bdf..03751f531 100644 --- a/tools/gfx/immediate-renderer-base.cpp +++ b/tools/gfx/immediate-renderer-base.cpp @@ -31,8 +31,6 @@ public: return nullptr; } - virtual SLANG_NO_THROW Result SLANG_MCALL resetDescriptorHeaps() override { return SLANG_OK; } - public: CommandWriter m_writer; bool m_hasWriteTimestamps = false; -- cgit v1.2.3