From fcc1a0973f91f0daff9c5c2d0a00208ecb7b91c2 Mon Sep 17 00:00:00 2001 From: Yong He Date: Mon, 26 Sep 2022 12:58:29 -0700 Subject: Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411) * Use d3d12/vk debug layer when gfx debug layer is enabled. * Fix. Co-authored-by: Yong He --- tools/gfx/debug-layer/debug-fence.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'tools/gfx/debug-layer/debug-fence.cpp') diff --git a/tools/gfx/debug-layer/debug-fence.cpp b/tools/gfx/debug-layer/debug-fence.cpp index 7ecbfabd7..66c541618 100644 --- a/tools/gfx/debug-layer/debug-fence.cpp +++ b/tools/gfx/debug-layer/debug-fence.cpp @@ -31,6 +31,10 @@ Result DebugFence::getCurrentValue(uint64_t* outValue) Result DebugFence::setCurrentValue(uint64_t value) { SLANG_GFX_API_FUNC; + if (value < maxValueToSignal) + { + GFX_DIAGNOSE_ERROR_FORMAT("Cannot set fence value (%d) to lower than pending signal value (%d) on the fence.", value, maxValueToSignal); + } return baseObject->setCurrentValue(value); } -- cgit v1.2.3