From 4d20fd329956ac89408b1628a8291fea01bc9a6d Mon Sep 17 00:00:00 2001 From: Yong He Date: Tue, 20 Feb 2024 12:24:00 -0800 Subject: Refactor compiler option representations. (#3598) * Refactor compiler option representation. * Fix binary compatibility. * Add a test for specifying compiler options at link time. * Fix binary compatibility. * Fix binary compatibility. * Fix backward compatibility on matrix layout. * Fix. * Fix. * Fix. * Fix gfx. * Fix gfx. * Fix dynamic dispatch. * Polish. --- tools/gfx/debug-layer/debug-device.cpp | 42 ++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) (limited to 'tools/gfx/debug-layer/debug-device.cpp') diff --git a/tools/gfx/debug-layer/debug-device.cpp b/tools/gfx/debug-layer/debug-device.cpp index 45374b64f..44ca1de7a 100644 --- a/tools/gfx/debug-layer/debug-device.cpp +++ b/tools/gfx/debug-layer/debug-device.cpp @@ -376,6 +376,27 @@ Result DebugDevice::createShaderObject( return result; } +Result DebugDevice::createShaderObject2( + slang::ISession* session, + slang::TypeReflection* type, + ShaderObjectContainerType containerType, + IShaderObject** outShaderObject) +{ + SLANG_GFX_API_FUNC; + + RefPtr outObject = new DebugShaderObject(); + auto typeName = type->getName(); + auto result = + baseObject->createShaderObject2(session, type, containerType, outObject->baseObject.writeRef()); + outObject->m_typeName = typeName; + outObject->m_device = this; + outObject->m_slangType = type; + if (SLANG_FAILED(result)) + return result; + returnComPtr(outShaderObject, outObject); + return result; +} + Result DebugDevice::createMutableShaderObject( slang::TypeReflection* type, ShaderObjectContainerType containerType, @@ -396,6 +417,27 @@ Result DebugDevice::createMutableShaderObject( return result; } +Result DebugDevice::createMutableShaderObject2( + slang::ISession* session, + slang::TypeReflection* type, + ShaderObjectContainerType containerType, + IShaderObject** outShaderObject) +{ + SLANG_GFX_API_FUNC; + + RefPtr outObject = new DebugShaderObject(); + auto typeName = type->getName(); + auto result = + baseObject->createMutableShaderObject2(session, type, containerType, outObject->baseObject.writeRef()); + outObject->m_typeName = typeName; + outObject->m_device = this; + outObject->m_slangType = type; + if (SLANG_FAILED(result)) + return result; + returnComPtr(outShaderObject, outObject); + return result; +} + Result DebugDevice::createMutableRootShaderObject( IShaderProgram* program, IShaderObject** outRootObject) { -- cgit v1.2.3