From 7708d205cb186f2b95d8daa2d8e0c655488fc34a Mon Sep 17 00:00:00 2001 From: Yong He Date: Wed, 28 Sep 2022 10:40:47 -0700 Subject: Fix gfx debug layer crashes. (#2416) Co-authored-by: Yong He --- tools/gfx/debug-layer/debug-command-buffer.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'tools/gfx/debug-layer/debug-command-buffer.cpp') diff --git a/tools/gfx/debug-layer/debug-command-buffer.cpp b/tools/gfx/debug-layer/debug-command-buffer.cpp index 3785bcd43..aa9c6b8b8 100644 --- a/tools/gfx/debug-layer/debug-command-buffer.cpp +++ b/tools/gfx/debug-layer/debug-command-buffer.cpp @@ -30,10 +30,8 @@ void DebugCommandBuffer::encodeRenderCommands( SLANG_GFX_API_FUNC; checkCommandBufferOpenWhenCreatingEncoder(); checkEncodersClosedBeforeNewEncoder(); - auto innerRenderPass = - renderPass ? static_cast(renderPass)->baseObject : nullptr; - auto innerFramebuffer = - framebuffer ? static_cast(framebuffer)->baseObject : nullptr; + auto innerRenderPass = getInnerObj(renderPass); + auto innerFramebuffer = getInnerObj(framebuffer); m_renderCommandEncoder.isOpen = true; baseObject->encodeRenderCommands( innerRenderPass, innerFramebuffer, &m_renderCommandEncoder.baseObject); -- cgit v1.2.3