From 5cbd61774c6ef2209fa0afc79b1dbbb68514346b Mon Sep 17 00:00:00 2001 From: Yong He Date: Mon, 6 Dec 2021 09:06:16 -0800 Subject: gfx Mutable Root shader object implementation. (#2042) * gfx Mutable Root shader object implementation. * Fix x86 build. Co-authored-by: Yong He --- tools/gfx/debug-layer.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'tools/gfx/debug-layer.h') diff --git a/tools/gfx/debug-layer.h b/tools/gfx/debug-layer.h index 28ad8c4b5..f61917835 100644 --- a/tools/gfx/debug-layer.h +++ b/tools/gfx/debug-layer.h @@ -280,7 +280,8 @@ public: virtual SLANG_NO_THROW Result SLANG_MCALL getCurrentVersion( ITransientResourceHeap* transientHeap, IShaderObject** outObject) override; - virtual SLANG_NO_THROW Result SLANG_MCALL copyFrom(IShaderObject* other) override; + virtual SLANG_NO_THROW Result SLANG_MCALL + copyFrom(IShaderObject* other, ITransientResourceHeap* transientHeap) override; virtual SLANG_NO_THROW const void* SLANG_MCALL getRawData() override; virtual SLANG_NO_THROW size_t SLANG_MCALL getSize() override; virtual SLANG_NO_THROW Result SLANG_MCALL -- cgit v1.2.3