From b3dfe383c6d31ff3dbd76dcfb32de8d536382f3e Mon Sep 17 00:00:00 2001 From: lucy96chen <47800040+lucy96chen@users.noreply.github.com> Date: Mon, 4 Oct 2021 09:46:33 -0700 Subject: Get native handles for TextureResource and BufferResource (#1960) * Added getNativeHandle() to TextureResource and BufferResource; Implemented getNativeHandle() in Vulkan and D3D12; Added new unit test files for the aforementioned implementation * Added missing getNativeHandle() implementations to renderer-shared.cpp and CUDA * Finished new getNativeHandle() unit tests for ITextureResource and IBufferResource; Modified ICommandQueue and ICommandBuffer unit tests to call QueryInterface to convert to IUnknown then back and compare resulting pointers for equality * Unit tests updated and pass locally * Cast m_buffer.m_buffer and m_image to uint64_t --- tools/gfx/debug-layer.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'tools/gfx/debug-layer.cpp') diff --git a/tools/gfx/debug-layer.cpp b/tools/gfx/debug-layer.cpp index 74b319a08..869a93411 100644 --- a/tools/gfx/debug-layer.cpp +++ b/tools/gfx/debug-layer.cpp @@ -692,6 +692,11 @@ DeviceAddress DebugBufferResource::getDeviceAddress() return baseObject->getDeviceAddress(); } +Result DebugBufferResource::getNativeHandle(NativeHandle* outHandle) +{ + return baseObject->getNativeHandle(outHandle); +} + IResource::Type DebugTextureResource::getType() { SLANG_GFX_API_FUNC; @@ -704,6 +709,11 @@ ITextureResource::Desc* DebugTextureResource::getDesc() return baseObject->getDesc(); } +Result DebugTextureResource::getNativeHandle(NativeHandle* outHandle) +{ + return baseObject->getNativeHandle(outHandle); +} + DebugCommandBuffer::DebugCommandBuffer() { SLANG_GFX_API_FUNC; -- cgit v1.2.3