From 90d8af888b40c83b33f9f0c037bd2ab8c19a35f4 Mon Sep 17 00:00:00 2001 From: Yong He Date: Tue, 7 Dec 2021 13:45:49 -0800 Subject: gfx: D3D12 and VK Fence implementation. (#2048) * gfx: D3D12 and VK Fence implementation. * Fix. * Update project files. * Revert project file changes. * Remove project files Co-authored-by: Yong He --- tools/gfx/debug-layer.cpp | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) (limited to 'tools/gfx/debug-layer.cpp') diff --git a/tools/gfx/debug-layer.cpp b/tools/gfx/debug-layer.cpp index 831566c7c..470b63599 100644 --- a/tools/gfx/debug-layer.cpp +++ b/tools/gfx/debug-layer.cpp @@ -1467,10 +1467,26 @@ void DebugCommandQueue::executeCommandBuffers(uint32_t count, ICommandBuffer* co baseObject->executeCommandBuffers(count, innerCommandBuffers.getBuffer(), getInnerObj(fence), valueToSignal); } -void DebugCommandQueue::wait() { baseObject->wait(); } +void DebugCommandQueue::waitOnHost() +{ + SLANG_GFX_API_FUNC; + baseObject->waitOnHost(); +} + +Result DebugCommandQueue::waitForFences(uint32_t fenceCount, IFence** fences, uint64_t* waitValues) +{ + SLANG_GFX_API_FUNC; + List innerFences; + for (uint32_t i = 0; i < fenceCount; ++i) + { + innerFences.add(getInnerObj(fences[i])); + } + return baseObject->waitForFences(fenceCount, innerFences.getBuffer(), waitValues); +} Result DebugCommandQueue::getNativeHandle(NativeHandle* outHandle) { + SLANG_GFX_API_FUNC; return baseObject->getNativeHandle(outHandle); } -- cgit v1.2.3