From 393d5beb1e0e71e6f2a384c9ab19b717f389a056 Mon Sep 17 00:00:00 2001 From: Yong He Date: Wed, 23 Feb 2022 10:30:19 -0800 Subject: gfx: d3d12 performance optimizations. (#2140) * gfx: d3d12 performance optimizations. * Fix. * Fix unit test bug. * Add gfx interface for directly allocating GPU descriptor tables. Co-authored-by: Yong He --- tools/gfx/debug-layer.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'tools/gfx/debug-layer.cpp') diff --git a/tools/gfx/debug-layer.cpp b/tools/gfx/debug-layer.cpp index 8ecdf405a..9cd8d216c 100644 --- a/tools/gfx/debug-layer.cpp +++ b/tools/gfx/debug-layer.cpp @@ -1015,12 +1015,6 @@ Result DebugCommandBuffer::getNativeHandle(InteropHandle* outHandle) return baseObject->getNativeHandle(outHandle); } -Result DebugCommandBuffer::resetDescriptorHeaps() -{ - SLANG_GFX_API_FUNC; - return baseObject->resetDescriptorHeaps(); -} - void DebugCommandBuffer::checkEncodersClosedBeforeNewEncoder() { if (m_renderCommandEncoder.isOpen || m_resourceCommandEncoder.isOpen || -- cgit v1.2.3