From 615dfba810964bed1caad8ecb87850c8eb1544b4 Mon Sep 17 00:00:00 2001 From: Yong He Date: Wed, 27 Jan 2021 10:02:44 -0800 Subject: Make own a slang session. (#1678) --- tools/gfx/d3d12/render-d3d12.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'tools/gfx/d3d12/render-d3d12.cpp') diff --git a/tools/gfx/d3d12/render-d3d12.cpp b/tools/gfx/d3d12/render-d3d12.cpp index 648fc3052..407f0dbf2 100644 --- a/tools/gfx/d3d12/render-d3d12.cpp +++ b/tools/gfx/d3d12/render-d3d12.cpp @@ -1348,7 +1348,10 @@ static bool _isSupportedNVAPIOp(ID3D12Device* dev, uint32_t op) Result D3D12Renderer::initialize(const Desc& desc, void* inWindowHandle) { + SLANG_RETURN_ON_FAIL(slangContext.initialize(desc.slang, SLANG_DXBC, "sm_5_1")); + m_hwnd = (HWND)inWindowHandle; + // Rather than statically link against D3D, we load it dynamically. HMODULE d3dModule = LoadLibraryA("d3d12.dll"); -- cgit v1.2.3