From 1c99a986ae12a3f1ce4cee86191052183d37208a Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 9 Dec 2021 10:46:41 -0800 Subject: Remove `PipelineType` from gfx header. (#2051) Co-authored-by: Yong He --- tools/gfx/d3d12/render-d3d12.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'tools/gfx/d3d12/render-d3d12.cpp') diff --git a/tools/gfx/d3d12/render-d3d12.cpp b/tools/gfx/d3d12/render-d3d12.cpp index a9cab870b..28128a04d 100644 --- a/tools/gfx/d3d12/render-d3d12.cpp +++ b/tools/gfx/d3d12/render-d3d12.cpp @@ -2061,7 +2061,6 @@ public: class ShaderProgramImpl : public ShaderProgramBase { public: - PipelineType m_pipelineType; List m_shaders; RefPtr m_rootObjectLayout; }; @@ -5952,7 +5951,6 @@ Result D3D12Device::readBufferResource( Result D3D12Device::createProgram(const IShaderProgram::Desc& desc, IShaderProgram** outProgram) { RefPtr shaderProgram = new ShaderProgramImpl(); - shaderProgram->m_pipelineType = desc.pipelineType; shaderProgram->slangProgram = desc.slangProgram; RootShaderObjectLayoutImpl::create( this, -- cgit v1.2.3