From b118451e301d734e3e783b3acdf871f3f6ea851c Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Wed, 6 Nov 2024 01:47:26 +0800 Subject: Move switch statement bodies to their own lines (#5493) * Move switch statement bodies to their own lines * format --------- Co-authored-by: Yong He --- tools/gfx/d3d12/d3d12-shader-object.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'tools/gfx/d3d12/d3d12-shader-object.cpp') diff --git a/tools/gfx/d3d12/d3d12-shader-object.cpp b/tools/gfx/d3d12/d3d12-shader-object.cpp index 77d3553ba..cd4055804 100644 --- a/tools/gfx/d3d12/d3d12-shader-object.cpp +++ b/tools/gfx/d3d12/d3d12-shader-object.cpp @@ -850,7 +850,8 @@ Result ShaderObjectImpl::bindRootArguments(BindingContext* context, uint32_t& in case IResourceView::Type::UnorderedAccess: context->submitter->setRootUAV(index, m_rootArguments[i]); break; - default: continue; + default: + continue; } index++; } -- cgit v1.2.3