From 4c9c8a7a4d9b97fec6041a562638fbea521533ed Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Fri, 14 Apr 2023 17:08:18 +0800 Subject: Some small fixes with Windows/DX usage (#2797) * Correct case of windows.h includes * Use Slang::SharedLibrary to load directx dlls * s/max/std::max/ * Factor common OS code in calcHasApi * Add DXIL test for compute/simple * s/false/FALSE for calls to WinAPI functions * Factor common OS code in gfxGetAdapters * 2 missing headers d3d12sdklayers for ID3DDebug climits for UINT_MAX * Define out unused function on Linux * Only try to load Vulkan and CUDA on Windows or Linux * simplify D3DUtil::getDxgiModule * Remove WIN32_LEAN_AND_MEAN &co from source files Add a global define * Set WIN32_LEAN_AND_MEAN &friends in headers Restore previous state also * regenerate vs projects --- tools/gfx/d3d12/d3d12-query.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/gfx/d3d12/d3d12-query.cpp') diff --git a/tools/gfx/d3d12/d3d12-query.cpp b/tools/gfx/d3d12/d3d12-query.cpp index 319976bbc..6b2e92980 100644 --- a/tools/gfx/d3d12/d3d12-query.cpp +++ b/tools/gfx/d3d12/d3d12-query.cpp @@ -73,7 +73,7 @@ Result QueryPoolImpl::init(const IQueryPool::Desc& desc, DeviceImpl* device) m_commandQueue = device->m_resourceCommandQueue->m_d3dQueue; // Create wait event. - m_waitEvent = CreateEventEx(nullptr, false, 0, EVENT_ALL_ACCESS); + m_waitEvent = CreateEventEx(nullptr, FALSE, 0, EVENT_ALL_ACCESS); return SLANG_OK; } -- cgit v1.2.3