From 4d24f55226870055c8dcbb3409efc5355da134d7 Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Thu, 20 Apr 2023 20:06:37 +0800 Subject: Changes for vkd3d proton (#2813) * Add some caches to .gitignore * Remove appendWideChars Use String::toWString instead * s/Sleep/sleepCurrentThread * formatting * Expand set of shared libraries which have buggy dlclose Work around https://github.com/microsoft/DirectXShaderCompiler/issues/5119 and https://github.com/doitsujin/dxvk/issues/3330 libdxcompiler.so invokes UB on dlclose, the dxvk libs break GDB when closed * Add assert for specialization failure on DX11 As a band aid for https://github.com/shader-slang/slang/issues/2805 * More fine grained selection of directx features --- tools/gfx/d3d12/d3d12-device.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'tools/gfx/d3d12/d3d12-device.cpp') diff --git a/tools/gfx/d3d12/d3d12-device.cpp b/tools/gfx/d3d12/d3d12-device.cpp index ad71388c4..f00b4d8e0 100644 --- a/tools/gfx/d3d12/d3d12-device.cpp +++ b/tools/gfx/d3d12/d3d12-device.cpp @@ -463,6 +463,7 @@ Result DeviceImpl::initialize(const Desc& desc) return SLANG_FAIL; } +#if SLANG_ENABLE_PIX HMODULE pixModule = LoadLibraryW(L"WinPixEventRuntime.dll"); if (pixModule) { @@ -471,6 +472,7 @@ Result DeviceImpl::initialize(const Desc& desc) m_EndEventOnCommandList = (PFN_EndEventOnCommandList)GetProcAddress(pixModule, "PIXEndEventOnCommandList"); } +#endif if (ENABLE_DEBUG_LAYER || isGfxDebugLayerEnabled()) { -- cgit v1.2.3