From 1378fffd9da094beb41b2db89b96f556c23ab6cb Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Wed, 10 Aug 2022 10:04:06 -0400 Subject: Artifact and ICastable (#2351) * #include an absolute path didn't work - because paths were taken to always be relative. * WIP with hierarchical enums. * Some small fixes and improvements around artifact desc related types. * Improvements around hierarchical enum. * Fixes to get Artifact types refactor to be able to execute tests. * Attempt to better categorize PTX. * Work around for potentially unused function warning. * Typo fix. * Simplify Artifact header. * Small improvements around Artifact kind/payload/style. * Added IDestroyable/ICastable * Add IArtifactList. * First impl of IArtifactUtil. * Use the ICastable interface for IArtifactRepresentation. * Added IArtifactRepresentation & IArtifactAssociated. * Add SLANG_OVERRIDE to avoid gcc/clang warning. * Fix calling convention issue on win32. * Fix missing SLANG_OVERRIDE. * First attempt at file abstraction around Artifact. * Added creation of lock file. * Move functionality for determining file paths to the IArtifactUtil. Add casting to ICastable. * Added some casting/finding mechanisms. * Simplify IArtifact interface, and use Items for file reps. * Fix problem with libraries on DXIL. * Split out ArtifactRepresentation. * Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil. * Split implementations from the interfaces for Artifact. * Use TypeTextUtil for target name outputting. * Add artifact impls. * Add ICastableList * Added UnknownCastableAdapter * Make ISlangSharedLibrary derive from ICastable, and remain backwards compatible with slang-llvm. * Refactor Representation on Artifact. * Make our ISlangBlobs also derive from ICastable. Make ISlangBlob atomic ref counted. * Fix typo. --- tools/gfx/d3d11/d3d11-device.cpp | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'tools/gfx/d3d11/d3d11-device.cpp') diff --git a/tools/gfx/d3d11/d3d11-device.cpp b/tools/gfx/d3d11/d3d11-device.cpp index 1b2f6ec1d..aa665ebd4 100644 --- a/tools/gfx/d3d11/d3d11-device.cpp +++ b/tools/gfx/d3d11/d3d11-device.cpp @@ -371,9 +371,11 @@ SlangResult DeviceImpl::readTextureResource( { D3D11_MAPPED_SUBRESOURCE mappedResource; SLANG_RETURN_ON_FAIL(m_immediateContext->Map(stagingTexture, 0, D3D11_MAP_READ, 0, &mappedResource)); - RefPtr blob = new ListBlob(); - blob->m_data.setCount(bufferSize); - char* buffer = (char*)blob->m_data.begin(); + + List data; + + data.setCount(bufferSize); + char* buffer = (char*)data.begin(); for (size_t y = 0; y < textureDesc.Height; y++) { memcpy( @@ -383,6 +385,9 @@ SlangResult DeviceImpl::readTextureResource( } // Make sure to unmap m_immediateContext->Unmap(stagingTexture, 0); + + ComPtr blob = ListBlob::moveCreate(data); + returnComPtr(outBlob, blob); return SLANG_OK; } -- cgit v1.2.3