From e510a287deb25f2542a68bf21382f2557740d70c Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Thu, 6 May 2021 12:45:00 -0400 Subject: Half texture support (#1836) * #include an absolute path didn't work - because paths were taken to always be relative. * Split out StringEscapeUtil. * Added StringEscapeUtil. * Fix typo in unix quoting type. * Small comment improvements. * Try to fix linux linking issue. * Fix typo. * Attempt to fix linux link issue. * Update VS proj even though nothing really changed. * Fix another typo issue. * Fix for windows issue. Fixed bug. * Make separate Utils for escaping. * Fix typo. * Split out into StringEscapeHandler. * Windows shell does handle removing quotes (so remove code to remove them). * Handle unescaping if not initiating using the shell. * Slight improvement around shell like decoding. * Simplify command extraction. * Add shared-library category type. * Fix bug in command extraction. * Typo in transcendental category. * Enable unit-test on in smoke test category. * Make parsing failing output as a failing test. * Fixes for transcendental tests. Disable tests that do not work. * Changed category parsing. * Removed the TestResult parameter from _gatherTestsForFile. Made testsList only output. * Remove testing if all tests were disabled. * Make args of CommandLine always unescaped. * Add category. * Don't need escaping on unix/linux. * Remove some no longer used functions. * Add requireSMVersion to CUDAExtensionTracker. * half-calc.slang now works for CUDA. * bit-cast-16-bit works on CUDA. * WIP handling of CUDA vector types. * Half swizzle CUDA. * Half vector test. * Fix swizzle half bug. * Fix compilation issue with narrowing to Index. * Add unary ops. * Add some vector scalar maths ops. * Add half vector conversions for CUDA. * Fix erroneous comment. * Support for half comparisons. * First pass test for half compare. * Fix bug in CUDA specialized emit control. Updated tests to have pre and post inc/dec. * Removed unneeded parts of the cuda prelude. * Half structured buffer works on CUDA. * Added name lookup for Gfx::Format * Support half texture type in test system. * Test for half reading on CUDA. * Add half formats to Vk and D3D utils. * Fix getAt for CUDA - where there might not be a .x member in a vector. --- tools/gfx/d3d/d3d-util.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'tools/gfx/d3d/d3d-util.cpp') diff --git a/tools/gfx/d3d/d3d-util.cpp b/tools/gfx/d3d/d3d-util.cpp index dfc19c927..651d61abf 100644 --- a/tools/gfx/d3d/d3d-util.cpp +++ b/tools/gfx/d3d/d3d-util.cpp @@ -115,6 +115,10 @@ D3D12_DEPTH_STENCILOP_DESC D3DUtil::translateStencilOpDesc(DepthStencilOpDesc de case Format::RGBA_Unorm_UInt8: return DXGI_FORMAT_R8G8B8A8_UNORM; case Format::BGRA_Unorm_UInt8: return DXGI_FORMAT_B8G8R8A8_UNORM; + case Format::RGBA_Float16: return DXGI_FORMAT_R16G16B16A16_FLOAT; + case Format::RG_Float16: return DXGI_FORMAT_R16G16_FLOAT; + case Format::R_Float16: return DXGI_FORMAT_R16_FLOAT; + case Format::R_UInt16: return DXGI_FORMAT_R16_UINT; case Format::R_UInt32: return DXGI_FORMAT_R32_UINT; -- cgit v1.2.3