From bd11629739ae2b0619699c765354894ff32dacf1 Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 22 Sep 2022 21:54:16 -0700 Subject: GFX: improve d3d12 performance. (#2408) --- tools/gfx/d3d/d3d-util.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'tools/gfx/d3d/d3d-util.cpp') diff --git a/tools/gfx/d3d/d3d-util.cpp b/tools/gfx/d3d/d3d-util.cpp index 942764d01..e50ddaa80 100644 --- a/tools/gfx/d3d/d3d-util.cpp +++ b/tools/gfx/d3d/d3d-util.cpp @@ -810,6 +810,10 @@ D3D12_RESOURCE_STATES D3DUtil::getResourceState(ResourceState state) case ResourceState::ShaderResource: case ResourceState::AccelerationStructureBuildInput: return D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE | D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE; + case ResourceState::PixelShaderResource: + return D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE; + case ResourceState::NonPixelShaderResource: + return D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE; case ResourceState::UnorderedAccess: return D3D12_RESOURCE_STATE_UNORDERED_ACCESS; case ResourceState::RenderTarget: -- cgit v1.2.3