From 73ff6907d723003d30e400f661876e7960de574f Mon Sep 17 00:00:00 2001 From: Tim Foley Date: Mon, 6 Aug 2018 15:52:38 -0700 Subject: Add basic support for "Dear IMGUI" (#625) This isn't being made visible just yet, but it will allow us to have a simple UI for loading models into the model-viewer example. In order to support rendering with IMGUI I had to add the following to the `Renderer` layer: * viewports * scissor rects * blend support These are really only fully implemented for D3D11, but adding them to the other back-ends should be a reasonably small task. --- tools/gfx/d3d-util.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'tools/gfx/d3d-util.cpp') diff --git a/tools/gfx/d3d-util.cpp b/tools/gfx/d3d-util.cpp index 19135707b..f479af186 100644 --- a/tools/gfx/d3d-util.cpp +++ b/tools/gfx/d3d-util.cpp @@ -31,6 +31,7 @@ using namespace Slang; case Format::RG_Float32: return DXGI_FORMAT_R32G32_FLOAT; case Format::R_Float32: return DXGI_FORMAT_R32_FLOAT; case Format::RGBA_Unorm_UInt8: return DXGI_FORMAT_R8G8B8A8_UNORM; + case Format::R_UInt16: return DXGI_FORMAT_R16_UINT; case Format::R_UInt32: return DXGI_FORMAT_R32_UINT; case Format::D_Float32: return DXGI_FORMAT_D32_FLOAT; -- cgit v1.2.3