From d06a78d935b2743494d47ed5cd3f36e38ac9c5ac Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 3 Feb 2022 19:17:30 -0800 Subject: Add gfx interop to allow more direct D3D12 usage scenarios. (#2117) * Add gfx interop to allow more direct D3D12 usage scenarios. * Fix compile error in win32. * gfx: Implement IFence::getNativeHandle() on d3d12. * More GFX-D3D interop interface. * Fix cuda. Co-authored-by: Yong He --- tools/gfx/cuda/render-cuda.cpp | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) (limited to 'tools/gfx/cuda/render-cuda.cpp') diff --git a/tools/gfx/cuda/render-cuda.cpp b/tools/gfx/cuda/render-cuda.cpp index 0446dc055..cb8f779f4 100644 --- a/tools/gfx/cuda/render-cuda.cpp +++ b/tools/gfx/cuda/render-cuda.cpp @@ -944,6 +944,12 @@ public: return static_cast(this); return nullptr; } + + virtual SLANG_NO_THROW Result SLANG_MCALL resetDescriptorHeaps() override + { + return SLANG_OK; + } + public: CUDADevice* m_device; @@ -1178,11 +1184,9 @@ public: virtual SLANG_NO_THROW void SLANG_MCALL close() override {} - virtual SLANG_NO_THROW Result SLANG_MCALL - getNativeHandle(NativeHandle* outHandle) override + virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(InteropHandle* outHandle) override { - *outHandle = 0; - return SLANG_OK; + return SLANG_FAIL; } }; @@ -1251,11 +1255,9 @@ public: return SLANG_FAIL; } - virtual SLANG_NO_THROW Result SLANG_MCALL - getNativeHandle(NativeHandle* outHandle) override + virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(InteropHandle* outHandle) override { - *outHandle = (uint64_t)stream; - return SLANG_OK; + return SLANG_FAIL; } public: -- cgit v1.2.3