From 271ae7165915cf9910e2de0224159ea0fdd8ce72 Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Mon, 3 Apr 2023 11:46:03 +0800 Subject: Fix several silently failing tests (#2767) * Add missing expected.txt for test * Diagnostics -> StdWriters in render test * Allow specifying several test prefixes to run `slang-test -- tests/foo tests/bar` * Squash warnings in some tests * Enable gfx debug layer in gfx test util Makes this issue present consistently: https://github.com/shader-slang/slang/issues/2766 * Allow DebugDevice to return interfaces instantiated by the debugged object * Check that we actaully have a shader cache for shader cache tests --------- Co-authored-by: Yong He --- tools/gfx-unit-test/shader-cache-tests.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'tools/gfx-unit-test/shader-cache-tests.cpp') diff --git a/tools/gfx-unit-test/shader-cache-tests.cpp b/tools/gfx-unit-test/shader-cache-tests.cpp index e1607ac59..de699c2d6 100644 --- a/tools/gfx-unit-test/shader-cache-tests.cpp +++ b/tools/gfx-unit-test/shader-cache-tests.cpp @@ -141,7 +141,8 @@ namespace gfx_test [this, func] (IDevice* device, UnitTestContext* ctx) { this->device = device; - device->queryInterface(SLANG_UUID_IShaderCache, (void**)this->shaderCache.writeRef()); + SLANG_CHECK_ABORT(SLANG_SUCCEEDED( + device->queryInterface(SLANG_UUID_IShaderCache, (void**)this->shaderCache.writeRef()))); func(); this->device = nullptr; this->shaderCache = nullptr; -- cgit v1.2.3