From ea6f8551ad38f2bcc32b542fd52ce17f3829cbeb Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Tue, 29 Jul 2025 20:38:08 +0800 Subject: Detect uses of uninitialized resource fields (#7962) Closes https://github.com/shader-slang/slang/issues/3386 --- .../diagnostics/uninitialized-resource-field.slang | 26 ++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 tests/diagnostics/uninitialized-resource-field.slang (limited to 'tests') diff --git a/tests/diagnostics/uninitialized-resource-field.slang b/tests/diagnostics/uninitialized-resource-field.slang new file mode 100644 index 000000000..b2e87effb --- /dev/null +++ b/tests/diagnostics/uninitialized-resource-field.slang @@ -0,0 +1,26 @@ +//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): -stage compute -entry computeMain -target hlsl + +RWStructuredBuffer outputBuffer; + +void useStruct(SomeStruct s) +{ + outputBuffer[0] = s.value; +} + +[shader("compute")] +[numthreads(1,1,1)] +void computeMain(uint3 threadId : SV_DispatchThreadID) +{ + // CHECK: ([[# @LINE+1]]): error {{.*}} cannot default-initialize struct 'SomeStruct' with '{}' because it contains an uninitialized texture field + SomeStruct s = {}; + + s.value = 10 + threadId.x; + useStruct(s); +} + +// CHECK: ([[# @LINE+1]]): note: see definition of struct 'SomeStruct' +struct SomeStruct +{ + int value; + Texture1D tex; +} -- cgit v1.2.3