From 818f07558c44c3b7f5618460d20c1374df2f1262 Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 7 Sep 2023 16:37:55 -0700 Subject: Fix GLSL output for `gl_ClipDistance` input builtin. (#3193) * Fix GLSL output for `gl_ClipDistance` input builtin. * Fix. --------- Co-authored-by: Yong He --- tests/hlsl-intrinsic/clip-distance-input.slang | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 tests/hlsl-intrinsic/clip-distance-input.slang (limited to 'tests') diff --git a/tests/hlsl-intrinsic/clip-distance-input.slang b/tests/hlsl-intrinsic/clip-distance-input.slang new file mode 100644 index 000000000..ccc620636 --- /dev/null +++ b/tests/hlsl-intrinsic/clip-distance-input.slang @@ -0,0 +1,10 @@ +//TEST:SIMPLE(filecheck=CHECK): -emit-spirv-via-glsl -stage fragment -entry fragMain -target spirv +//TEST:SIMPLE(filecheck=CHECK): -emit-spirv-directly -stage fragment -entry fragMain -target spirv + +// CHECK: OpDecorate %[[VARNAME:[A-Za-z_0-9]+]] BuiltIn ClipDistance +// CHECK: %[[VARNAME]] = OpVariable %_ptr_Input__arr_float_{{u?}}int_1 Input + +float4 fragMain(float flClipDist : SV_ClipDistance0 ) +{ + return flClipDist; +} \ No newline at end of file -- cgit v1.2.3