From 40a4022670c9b6a53c31ba4841eaf744d6402bf2 Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Fri, 5 Jul 2024 15:05:52 +0800 Subject: Add specializations for 1 vectors in functions using the $N glsl intrinsic placement (#4534) Closes #4533 Fixes part of #4531 --- tests/bugs/gh-4533.slang | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 tests/bugs/gh-4533.slang (limited to 'tests') diff --git a/tests/bugs/gh-4533.slang b/tests/bugs/gh-4533.slang new file mode 100644 index 000000000..3ee27996b --- /dev/null +++ b/tests/bugs/gh-4533.slang @@ -0,0 +1,20 @@ +//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-dx12 -use-dxil +//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk +//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-mtl +//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-cpu +//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-cuda + +// CHECK: 0 +// CHECK-NEXT: 1 +// CHECK-NEXT: 1 +// CHECK-NEXT: 1 + +//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer +RWStructuredBuffer outputBuffer; + +[numthreads(4, 1, 1)] +void computeMain(uint tid : SV_GroupIndex) +{ + vector k = float1(tid); + outputBuffer[tid] = all(k) && any(k) && bool(asint(k)) && bool(asuint(k)); +} -- cgit v1.2.3