From 28f20f458c4f7f587556a1738d63b70e87c2b148 Mon Sep 17 00:00:00 2001 From: Yong He Date: Wed, 30 Oct 2024 14:07:38 -0700 Subject: Write only texture types. (#5454) * Add support for write-only textures. * Fix capabilities. * Fix implementation. * Fix. * format code --------- Co-authored-by: Ellie Hermaszewska Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --- tests/wgsl/write-only-texture.slang | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 tests/wgsl/write-only-texture.slang (limited to 'tests') diff --git a/tests/wgsl/write-only-texture.slang b/tests/wgsl/write-only-texture.slang new file mode 100644 index 000000000..56034ce6a --- /dev/null +++ b/tests/wgsl/write-only-texture.slang @@ -0,0 +1,24 @@ +//TEST:REFLECTION(filecheck=REFLECT):-stage compute -entry computeMain -target wgsl -no-codegen +//TEST:SIMPLE(filecheck=SPV): -target spirv +//TEST:SIMPLE(filecheck=CHECK): -target wgsl -entry computeMain -stage compute +//TEST:SIMPLE(filecheck=CHECK-WGSL-SPV): -target wgsl-spirv-asm -entry computeMain -stage compute +//TEST:SIMPLE(filecheck=HLSL): -target hlsl -entry computeMain -profile cs_6_0 +//TEST:SIMPLE(filecheck=GLSL): -target glsl -entry computeMain -stage compute + +// CHECK: texture_storage_2d +// CHECK-WGSL-SPV: OpTypeImage %float 2D {{.}} 0 0 2 Rgba8 +// SPV: OpTypeImage %float 2D {{.}} 0 0 2 Rgba8 +// HLSL: RWTexture2D +// GLSL: image2D + +// REFLECT: "name": "writeOnlyTexture" +// REFLECT: "access": "write" + +[format("rgba8")] +WTexture2D writeOnlyTexture; + +[shader("compute")] +void computeMain() +{ + writeOnlyTexture.Store(int2(0,0), float4(0.2, 0.3, 0.4, 1.0)); +} \ No newline at end of file -- cgit v1.2.3