From 0bf0bf77ac697d2a0fc7d90ec2899c6393b4306a Mon Sep 17 00:00:00 2001 From: Jay Kwak <82421531+jkwak-work@users.noreply.github.com> Date: Wed, 12 Jun 2024 23:06:11 -0700 Subject: Implement Sampler2D for CPP target (#4371) Closes #4267 Co-authored-by: Yong He --- tests/bindings/hlsl-to-cpp-combined.slang | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 tests/bindings/hlsl-to-cpp-combined.slang (limited to 'tests') diff --git a/tests/bindings/hlsl-to-cpp-combined.slang b/tests/bindings/hlsl-to-cpp-combined.slang new file mode 100644 index 000000000..965ee0d47 --- /dev/null +++ b/tests/bindings/hlsl-to-cpp-combined.slang @@ -0,0 +1,17 @@ +//TEST:SIMPLE(filecheck=CHK):-target cpp -stage compute -entry computeMain + +//CHK:struct Sampler2D +//CHK-NEXT:{ +//CHK-NEXT: Texture2D<{{.*}}> [[TEX:texture_[0-9]*]] +//CHK-NEXT: SamplerState [[SMP:sampler_[0-9]*]] + +Sampler2D s2D; + +RWStructuredBuffer outputBuffer; + +[numthreads(4, 1, 1)] +void computeMain(int3 dispatchThreadID: SV_DispatchThreadID) +{ + //CHK:[[VAR:[A-Za-z_][A-Za-z_0-9]*]].[[TEX]].Sample([[VAR]].[[SMP]] + outputBuffer[0] = s2D.Sample(float2(0.5f, 0.5f)); +} -- cgit v1.2.3