From 0f67d92df9ca1f528b7a7fc8a8712aaea56f7115 Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Fri, 16 Nov 2018 16:04:56 -0500 Subject: Bug fix - vk::binding on structured buffers (#720) * Fix output of binding of structured buffer on GLSL. * Added test to check vk binding is coming thru. * Fix closethit binding inconsistency. --- tests/vkray/closesthit.slang.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tests/vkray') diff --git a/tests/vkray/closesthit.slang.glsl b/tests/vkray/closesthit.slang.glsl index d4b9e7a6a..ef969ee1c 100644 --- a/tests/vkray/closesthit.slang.glsl +++ b/tests/vkray/closesthit.slang.glsl @@ -2,11 +2,11 @@ #version 460 #extension GL_NV_ray_tracing : require -layout(std430) buffer _S1 +layout(std430, binding = 0) buffer _S1 { vec4 colors_0[]; }; - + struct BuiltInTriangleIntersectionAttributes_0 { vec2 barycentrics_0; -- cgit v1.2.3