From fdf061e278720ec066a1fac8f1f35a22e817bf2d Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 21 Nov 2024 14:07:23 -0800 Subject: Add datalayout for constant buffers. (#5608) * Add datalayout for constant buffers. * Fixes. * Fix test. * Fix glsl codegen. * Update spirv-specific doc. * Fix test. * Fix binding in the presense of specialization constants. * address comments. * Add a test for constant buffer layout. --- tests/spirv/constant-buffer-layout.slang | 45 ++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 tests/spirv/constant-buffer-layout.slang (limited to 'tests/spirv/constant-buffer-layout.slang') diff --git a/tests/spirv/constant-buffer-layout.slang b/tests/spirv/constant-buffer-layout.slang new file mode 100644 index 000000000..90aa1eef8 --- /dev/null +++ b/tests/spirv/constant-buffer-layout.slang @@ -0,0 +1,45 @@ +//TEST:SIMPLE(filecheck=SPIRV): -target spirv -emit-spirv-directly + +//SPIRV: ArrayStride 12 + +struct Test +{ +//SPIRV: Offset 0 + uint v0; + +//SPIRV: Offset 4 +// matrix always start on a new register + float3x3 v1; +//SPIRV: Offset 40 +// Non-matrix can pack with a partially filled register + uint v2; +}; + +ConstantBuffer buffer; + +//TEST_INPUT:ubuffer(data=[0], stride=4):out,name outputBuffer +RWStructuredBuffer outputBuffer; + +__generic +bool comp(vector v1, vector v2) +{ + for (uint i = 0; i < N; i++) + if (v1[i] != v2[i]) + return false; + + return true; +} + +[shader("compute")] +[numthreads(2, 2, 1)] +void computeMain() +{ + // CHECK: 64 + outputBuffer[0] = (true + && buffer.v0 == 1 + && comp(buffer.v1[0], float3(2, 3, 4)) + && comp(buffer.v1[1], float3(5, 6, 7)) + && comp(buffer.v1[2], float3(8, 9, 10)) + && buffer.v2 == 11 + ) ? 100 : 0; +} \ No newline at end of file -- cgit v1.2.3