From ebe8ddefc48478307d5f206cd3e40c41d28a36e3 Mon Sep 17 00:00:00 2001 From: Yong He Date: Tue, 26 Sep 2023 23:56:06 -0700 Subject: Various SPIRV fixes. (#3231) * Various SPIRV fixes. - Geometry shader support (WIP). - Fix texture get dimension and load. - Fold global GetElement(MakeArray/MakeVector) insts. - Call spvopt to inline all functions. - Translate OpImageSubscript. - Emit struct member names and global variable names. - Fix lowering of OpBitNot -> OpNot, instead of OpBitReverse. * Fix test. * Fix geometry shader. * Fix geometry shader emit. * Add atomic Image access test. * Fix tests. * don't fail if spirv-opt fails. * Update comments. * Fix test. * Cleanups. * indentation --------- Co-authored-by: Yong He Co-authored-by: Ellie Hermaszewska --- tests/spirv/bit-field.slang | 54 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 tests/spirv/bit-field.slang (limited to 'tests/spirv/bit-field.slang') diff --git a/tests/spirv/bit-field.slang b/tests/spirv/bit-field.slang new file mode 100644 index 000000000..878b4483d --- /dev/null +++ b/tests/spirv/bit-field.slang @@ -0,0 +1,54 @@ +// bit-field.slang + +//TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUFFER):-vk -compute -output-using-type + +// Test direct SPIR-V emit on bit field operations. + +//TEST_INPUT:set resultBuffer = out ubuffer(data=[0 0 0 0], stride=4) +RWStructuredBuffer resultBuffer; + +enum Flag +{ + AAA = 1, + BBB = 2, + CCC = 4, +} +struct Data +{ + uint flags; + [mutating] void setFlag(Flag g, bool v) + { + const uint bit = uint(g) << 8; + if (v) flags |= bit; + else flags &= ~bit; + } + bool hasFlag(Flag g) + { + const uint bit = uint(g) << 8; + return (flags & bit) != 0; + } +} + +//TEST_INPUT: set Uniforms.d = new Data{0}; +cbuffer Uniforms +{ + Data d; +} + +// BUFFER: 1 +// BUFFER: 1 +// BUFFER: 1 +// BUFFER: 0 + +[numthreads(1,1,1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + Data d1 = d; + d1.setFlag(Flag.BBB, true); + d1.setFlag(Flag.AAA, true); + resultBuffer[0] = d1.hasFlag(Flag.AAA) ? 1 : 0; + resultBuffer[1] = d1.hasFlag(Flag.BBB) ? 1 : 0; + d1.setFlag(Flag.BBB, false); + resultBuffer[2] = d1.hasFlag(Flag.AAA) ? 1 : 0; + resultBuffer[3] = d1.hasFlag(Flag.BBB) ? 1 : 0; +} -- cgit v1.2.3