From 54519ed70fbe154e196d04a8b62f6ea6aeded52a Mon Sep 17 00:00:00 2001 From: Tim Foley Date: Fri, 7 Jul 2017 08:16:09 -0700 Subject: Fix alignment computation for `std140` uniforms Fixes #55 I was incorrectly computing alignment as `elementSize * elementAlignment`, rounded up to a power of two (which works out to be `elementSize` squared), when I should have been using `elementSize * elementCount`, rounded up to a power of two. --- tests/reflection/gh-55.glsl.expected | 45 ++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 tests/reflection/gh-55.glsl.expected (limited to 'tests/reflection/gh-55.glsl.expected') diff --git a/tests/reflection/gh-55.glsl.expected b/tests/reflection/gh-55.glsl.expected new file mode 100644 index 000000000..8cdebdcd8 --- /dev/null +++ b/tests/reflection/gh-55.glsl.expected @@ -0,0 +1,45 @@ +result code = 0 +standard error = { +} +standard output = { +{ + "parameters": [ + { + "name": "PerFrameCB", + "binding": {"kind": "descriptorTableSlot", "index": 0}, + "type": { + "kind": "constantBuffer", + "elementType": { + "kind": "struct", + "fields": [ + { + "name": "offset", + "type": { + "kind": "vector", + "elementCount": 2, + "elementType": { + "kind": "scalar", + "scalarType": "float32" + } + }, + "binding": {"kind": "uniform", "offset": 0, "size": 8} + }, + { + "name": "scale", + "type": { + "kind": "vector", + "elementCount": 2, + "elementType": { + "kind": "scalar", + "scalarType": "float32" + } + }, + "binding": {"kind": "uniform", "offset": 8, "size": 8} + } + ] + } + } + } + ] +} +} -- cgit v1.2.3